Pathfinder: Kingmaker 1.1.5b

Pathfinder: Kingmaker 1.1.5b

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pathfinder__kingmaker_enUS_1_1_5b_26048.pkg 25.69 GB

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Pathfinder: Kingmaker 1.1.5b
25.69 GB Seeds
Finished 78
Tracked By
2018-12-23 01:31:07
Last Update
2018-12-25 00:31:49
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  Name: Pathfinder: Kingmaker
Version: 1.1.5b
Mac Platform: Intel
Includes: Serial

OS version: 10.11+
Processor type(s) & speed: Core i7-3610QE+
RAM minimum: 4GB
Video RAM: HD Graphics 4000+


During the "Equilibrium" quest Kanerah never realized the player may have completed "A Matter of Principle" quest in a "good" way, prohibiting the player of reaching the "good" finale. She does now.


Kanerah and Kalille didn't have epilogues if the game ended after the "House at the Edge of Time" area. Resolution: fixed.


Unique building "Vordakai's Tower" was less powerful, than a common Mage's Tower. Resolution: fixed, now Vordakai's tower provides bigger Arcane stat increase as well as the access to the Teleportation (same as Mage's Tower).
The dialogue preceding Population Rank Up VI could be skipped completely. Resolution: fixed.

User Interfaces

Tieflings portraits were available without unlocked DLC. Resolution: fixed.
Animal skins or pelts didn't show in the barter window after being selected for selling. Resolution: fixed.

Classes & Mechanics

Walls of the Sanctuary did not have charges and its ability was not limited to 20 rounds per day. Resolution: fixed.
Wild talent "Fire's Fury" for kineticist class now correctly works with fire-based blasts.
"Foxfire Infusion" now correctly gives the kineticist "Foxfire Infusion" ability.
Kineticist could not stand up after battle with accumulated burn. Resolution: fixed.
Weather debuffs was improved. Resolution: light rain should no longer cause partial concealment, and heavy rain should no longer slow characters down.
The list of magical properties on weapons was not updating properly when being enchanted by a paladin or by a magus. Resolution: fixed.
Some mechanical effects (like Web, Grease, Inspire Courage) could get stuck on characters in some cases. Resolution: fixed.
"Dark Elementalist" kineticist archetype could get more bonuses from Elemental Overflow than intended. Resolution: fixed.
"Kinetic Knight" archetype feature - "Kinetic Warrior" - correctly counts as Combat Expertise for combat feats now.
Psychokineticist could get all the abilities from Mental Overflow instead of the abilities for his current burn. Resolution: fixed. For effected characters, the issue will be fixed after the first rest.
Kineticist's "Elemental Overflow" abilities no longer disappear after death. Also, only abilities matching the current amount of burn are available.
"Knight's Resolve" ability of Kinetic Knight archetype now correctly removes all the applicable debuffs.


Blade of the Merciful disappeared after use. Resolution: fixed.


Rest banters could get stuck for ~1 min in rare cases. Resolution: fixed. Just to remind, the rest banters can be skipped by pressing Spacebar.

Explore - Conquer - Rule

Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Pathfinder: Kingmaker puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil! Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!

The Story:

To the north lie the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.

Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love as well as a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.

While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. Kingmaker features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.

Your Kingdom:

We chose to adapt the Kingmaker adventure path because it features a host of open-world mechanics, allowing players to experience the story at their own pace as they explore the Stolen Lands, which will challenge you as both an adventurer and a ruler. Most importantly, the game allows you to claim these lands as your own, letting you carve your own kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and the ability to lead troops in the field are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court.

As you’ll discover, building a kingdom goes beyond simply building a stronghold: Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.



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